Catch Me If You Can
Upon realizing that she has stayed at her friend's house longer than she should have, Sarah decides to sneak home rather than call her father and finds herself in a night filled with hairy, scary animals. Suggested for ages 4-8.
An escaped housecat encounters twelve birds in the back yard but fails to catch any of them and has to eat feathers for lunch. Suggested for ages 4-8.
Rhyming text and illustrations follow a mischievous old black fly through the alphabet as he has a very busy bad day landing where he should not be. Suggested for ages 2-6.
A freshly bake gingerbread man escapes when he is taken out of the oven and eludes a number of pursuers until he meets a clever fox. Siggested for ages 4-7.
Toby loves hiding from his parents, but when he begins to think they will never find him, he just can't stand it. Suggested for ages 2-4.
Bird cannot find Bunny during a game of hide-and-seek and worries that Bunny has run away. Siggested for ages 2-5.
The reader looks for Josie, a little girl who is hiding somewhere in her house or yard. Suggested for ages 2-5.
Invites young readers to join Maisy the mouse in a game of hide-and-seek and lift flaps to find where she is hiding. Suggested for ages 2-5.
A mother dog finds eight other animals hiding around the house before finding her lost puppy. Flaps conceal the animals. Suggested for ages 2-5.
A child and adult, a cat and dog, a bee and bug, and squirrels play the familiar game of catch me if you can. Suggested for ages 2-5.