Banished from their small village, three small, bald cousins aimlessly wander in the desert. The one with a star on his shirt is greedy and sneaky. The tallest one is jolly but dim-witted. The quietest one is a hero in the making, though he doesn’t know that yet. They quickly become separated and when they reunite they are wrapped up in the beginnings of a brutal war involving humans, dragons, and a frightening race of giant rat-creatures…stupid stupid rat creatures.
Jeff Smith’s graphic novel series Bone manages to combine the look and humor of Disney cartoons while tackling the sort of epic adventure that one might find in J.R.R. Tolkien or C.S. Lewis.
Fone Bone, our hero, and his cousins owe their looks to early Disney characters, particularly the work of Carl Barks, who created
Scrooge McDuck comics and revolutionized the drawing style of Donald Duck for the company. Recognizing Barks’ influence baffled me at first. Donald was not someone’s subject to be reformed and retooled. Similar to Athena, he sprung forth from Walt Disney’s head, already wearing his sailor suit…without the pants. Right?
Apparently not. Just like those famous ducks, the Bone cousins have large heads, round bellies, low centers of gravity, and the same aversion to pants. All of this might make it hard for a reader to take their epic quest seriously, but Smith valiantly strikes at the importance of their mission.