At home in England, she’s Lady Rachel and waited on by servants whilst living at the ancient family manor. She loves nearly everything about Gryphon Park—except being alone. But all of that is about to change. As the youngest child in a family of powerful magicians, Rachel is about to embark on a great adventure as she enters Roanoke Academy for the Sorcerous Arts. Invisible to the Unwary, the campus holds glorious wonders, age-old treasures, and is a gateway to secrets beyond Rachel’s imagining.
Maggie’s new stepfather gives her the creeps. Not only is he short and hairy and definitely not her Dad, but he speaks with a strange accent and spends most of his time in a shed doing who-knows-what. True, it is not his fault that he cannot replace her dead father, and her mother seems to really, really love him, but somehow that only makes worse the Shadows that follow him everywhere—dozens of them that no one else seems to see.
Mark Frost’s The Paladin Prophecy, Book 1, is the start of something good. It is not a good day for Will West, though.
In Beastly, by Alexandra Flinn, Kyle Kingsbury is the kind of guy who has it all--looks, money, and charm. At his exclusive NYC prep school, of course he's going to be voted homecoming prince. It's a joke that anybody else even has his name on the ballot. Speaking of jokes, there's some new, chubby girl dressed in Goth black who's spent a lot of the morning glaring at him. She even called him beastly. How dare she?
Grace Pizzelli lacks pizzazz—or sparkle or brilliance or whatever you want to call it—unlike her brainy, beautiful, popular sister Emily. Grace was dozing off peacefully one day in trigonometry class when an unexpected summons to the principal’s office interrupted her nap. Mom was there, looking frantic and very un-put-together and, frankly, very unMomlike. Emily is missing. No, not her body. They know right where that is, but her mind is stuck somewhere in a video game. On purpose, no less, which is very unlike the totally perfect college student and computer genius everybody knows. In Deadly Pink, by Vivian Vande Velde, the Rasmussen gaming company has a huge problem. Players can only stay in total immersion games for so long before their bodies can’t take it anymore. If Emily doesn’t come out soon, she’s in big trouble, not to mention Rasmussen having a giant publicity meltdown over their dead programmer. Not dead as in messed-up-in-the-game-start-over dead, but really dead.
Jennifer Strange is The Last Dragonslayer, but just yesterday she was your ordinary foundling girl, helping to run a magical business in which wizards specialize in plumbing, speedy organ delivery, and getting cats down from trees. As you can see, magic is no longer held in as high regard as it used to be. Oh, and they just lost the organ delivery contract.
In The Wind Singer, by William Nicholson, legends are sometimes true, and schools may teach lies.
Kestrel Hath did not know this when she mouthed off to her teacher and was sent to the back of the room. As soon as they could, Kestrel and her twin brother, Bowman, cut class. This was Kestrel's idea. She was the one to do things. Bowman, on the other hand, could feel things. He felt his sister's anger, and he felt others’ loneliness. So they left the Orange district and headed to the central arena, where the wind singer stood.
As Faerie Wars, by Herbie Brennan, begins, the prince of a magical realm has escaped the palace in the dead of night. Someone is trying to kill him. Months pass, and, on the run from an encounter with Lord Hairstreak's men, Prince Pyrgus found himself running full-tilt down Seething Lane. A factory lay just ahead and once inside he slipped on a white lab coat and blended in with the rest of the workers.
In Dragonsong, by Anne McCaffrey, girls are for working in the kitchen, mending nets, keeping the house clean and tending the sick and the children. That’s all, and that’s enough as far as Yanus, Sea Holder of Half-Circle Sea Hold is concerned. His young daughter Menolly may –think- she has some musical talent, but that’s not a girl’s proper place. Never mind that Petiron, the old Harper, believed she had a real gift and taught her what he could. The daughter of a lord has an established place, and all her twiddlings on the harp won’t change that.
"It's a horrible day," said Will Stanton. "It's creepy somehow."
In Susan Cooper’s The Dark Is Rising, Will’s words prove to be every bit a true prophecy. On the day before his eleventh birthday, Will and his brother escaped from their noisy, happy house into the quiet English countryside. A black wind was blowing just a bit of snow, but there was more to come, snow and blackness both, for the Dark was rising across the land. They stopped to get some hay at Dawson's Farm—an ordinary errand. The farmer took Will aside. "The Walker is abroad... and this night will be bad, and tomorrow will be beyond imagining."