Book Buzz Blog
The Adventure Time Encyclopaedia is an ancient and magical tome, or maybe it's just designed to look that way. The book explores the characters and situations that occupy the popular Cartoon Network series. There are few cartoons as imaginative or strange as Adventure Time, in which a boy and his dog fight evil in various forms, including an Ice King, monsters, demons, giants, and the hideous creature known as The Lich.
"Pssst!" is what a young girl at the zoo hears as she walks by each animal enclosure. They all want her to bring them increasingly outrageous and seemingly random items.
Sure, the gorilla's swing is broken, so a new tire does not seem that out of the question. And maybe bicycle helmets would be a good investment for a slipping sloth. But the turkeys don't want to eat the corn they ask for— they want to turn it into ethanol. Our young heroine is going to have a hard time meeting all of these demands.
Beep and Bah is the story of a robot and a goat on an adventure for the ages. A sock is missing its match, and it's up to this pair of unlikely friends to get it back. Daring Beep is game to search the entire world for the sock's "sole" mate while the more cautionary Bah follows behind.
Theodora is an Odd Duck, but she doesn't realize it yet. She does all the normal chores that ducks do: swimming; buying mango salsa; and checking out library books. She knows what she wants in life, preferring to stay home in the winter with a nice cup of tea while all of the other ducks fly south.
The Day the Crayons Quit is a most imaginative book in terms of its story and its artwork. One day while looking in his crayon box, Duncan finds a stack of scrawled messages instead of crayons.
One by one we read each color's reason for going on strike, written in its color. Red feels totally overworked. Purple is tired of contributing to messy pictures. Yellow and Orange cannot agree on who deserves to be the color of the sun. This is a young artist's worst nightmare.
No one knows the Sahara Desert like Issa. He is a famous guide along the dangerous paths the gold and salt caravans take to their far destinations. Everyone knows to ask for his help. But one day five riders with six camels come bounding through the village with a desert storm quick on their heels. They do not stop to ask for Izza's help. They gallop on, with the sixth camel carrying a basket with its tiny burden. In Mal Peet and Elspeth Graham’s The Mysterious Traveler, Issa watches them ride out of sight not knowing that the scrap of ribbon they leave behind will change his future.
It’s bedtime, but Alice is bouncing and wide-awake. “Time for bed,” Mama says, “and I’ve brought flowers for your room.”
“I can only sleep in a blue room,” says Alice.
“Blue is my favorite.
“Ah … but smell,” Mama says.
Mama brings many special things to help her little girl sleep: a silken quilt; a cup of tea; bells on strings—though, as her daughter sleepily protests, none of them are blue. But at last, the light goes off, the moon shines in, and Alice gets her wish.
A birthday gift from the North Wind. A pie so feathery-light it carries people away. A cat on a mat that grants wishes to a poor girl and her grandmother. Elves in the shelves, mermaids in the bathtub and a tiger that’s faster than the wind. Joan Aiken’s A Necklace of Raindrops and Other Stories is a magical book that is probably one of the best read-alouds out there for kindergarten and early elementary grades.
Michael K. already has a few strikes against him. He's a new kid at a new school in a new town, but did he really have to get stuck sitting next to the two weirdest kids in the classroom? The girl, Jennifer, is halfway through eating her pencil when the boy, Bob, tells Michael that the two of them aren't human. They are Spaceheadz.
Bob, Jennifer, and the hamster, Major Fluffy, are on an intergalatic mission to save Earth. They must do this by recruiting 3.14 million Earthlings as Spaceheadz, and they think Michael K. is the person to help them get the job done.
In That is Not a Good Idea! Mo Willems takes the art of silent films and applies it to picture books. A dapper fox has spied a beautiful goose walking the city streets. Each image is devoid of text, we only see what they are saying on black pages in between the action.
"Excuse me. Would you care to go for a stroll?" inquires the fox as he tips his hat. Suddenly, the film is interrupted. "That is NOT a good idea!" exclaims a baby goose.