Book Buzz Blog
Boot & Shoe, by Marla Frazee, is the story of two dogs who are the best of friends and a trouble-making squirrel. Boot and Shoe are littermates and are mostly inseparable, living in the same house, eating from the same bowl and even sleeping in the same bed. But Boot is a back porch kind of dog while Shoe prefers to spend his time on the front porch. One day a squirrel arrives, determined to cause trouble. What follows is an epic chase all around the house and yard that will have readers chuckling.
Intrigue, spying, resistance fighters working behind enemy lines to sabotage the Nazis—Bomb: The Race to Build and Steal the World's Most Dangerous Weapon, by Steve Sheinkin, has it all. The story is true, but it reads like a spy thriller.
Luciano Anastasini had been a circus performer from the time he was a child until the day he fell fifty feet from the high wire, ending his days as an acrobat. Stay: The True Story of Ten Dogs, by Michaela Muntean, is the story of how Luciano got a second chance at a circus career by giving stray dogs a second chance at life.
Bowser was a thief who could even open cupboard doors to steal food. Penny walked into walls. Stick was a stray, knocking over garbage cans for food. Tyke was just ornery, and Cocoa kept digging giant holes in her owner's yard. The one thing they had in common was that no one wanted them—until Luciano took them home to the circus.
In Bark, George by Jules Feiffer, George is a small dog with a big problem. When his mother tells him to bark, he can't. Instead he says, "Meow," not quite the sound his mom was expecting. George keeps trying, but to his mother's growing frustration, he can only produce the sounds of other animals, like "Oink" or "Moo." Finally George's mother takes him to the vet who promises to get to the bottom of the problem. The cause of George's unusual sounds is even funnier than the idea of a dog who quacks.
There's that familiar anecdote: a child gets a nice, big, expensive toy for his birthday. The parents have spent hours putting it together,. For all of their sweat, pain, and suffering they find that the child is most fascinated with the big cardboard box the toy came in.
Cardboard, by Doug TenNapel, is a clever variation on that premise. Mike, an out-of-work carpenter, has nothing for his son Cam's birthday. A strange old man approaches him with an offer. For just a handful of change, Mike can get his son an amazing gift. It may seem like an ordinary cardboard box, but whatever Cam makes out of the corrugated paper pulp comes to life.
There was a town, and there was a girl, and there was a theft. I was living in the town, and I was hired to investigate the theft, and I thought the girl had nothing to do with it. I was almost thirteen and I was wrong.
Lemony Snicket is back in action. "Who Could That Be at This Hour?" is the first volume of a new four-book series known as All the Wrong Questions.
In Goldilocks and The Three Dinosaurs by Mo Willems, Papa Dinosaur, Mama Dinosaur and another unnamed Dinosaur visiting from Norway just happened to make three big bowls of delicious chocolate pudding and leave them out in the open while they went “someplace else.” Of course these dinosaurs did not know that Goldilocks would be coming around soon, and they certainly weren’t terribly hungry...
Moonbird, by Phillip Hoose, is the story of an incredible bird, B95. Through his story, we learn about an amazing species of tiny shore bird, the Rufa Red Knot. The size of a robin, this bird has one of the longest distance migrations of any animal — more than 18,000 miles in a round trip. B95 has made that trip 20 times, flying the equivalent of the distance to the moon and halfway back, earning him the nickname Moonbird.
Legends of Zita the Spacegirl is Ben Hatke's second comic book about a gutsy gal who just happens to be lost in the universe. Zita has already saved the planet Scriptorus and is now on a publicity tour, hopping from world to world to shake hands and answer questions from all sorts of alien beings.
A young boy just wants to play a board game, going from family member to family member without any luck. But when all the distractions are gone, that game looks pretty tempting.
The power outage that affected the northeast United States and Canada in August 2003 was thankfully a peaceful one, especially in New York City. Blackout by John Rocco, revolves around how that lack of electricity affects one family who are all normally just too busy.
Phone calls, dinner, and work on the computer are all more important than a mere board game...until the lights go out Without power, what will everyone do?